

The winner stays to fight as the loser is knocked on the ground for a few seconds or ,even worse, killed (this has lead to hilarious scenarios with my friends when someone would die immediately due to a brawl of punching each other in the junk). Your character has your standard punch, kick, and block moves, all with varying height by pressing the directional pad. When two opposing parties are close together, the action stops to center around the two combatants to go toe-to-toe and see what they’re made of. While most of the combat is focused on weaponry, General Chaos has a quirky system that allows for close combat. Also, if you wish to gain a higher score (which doesn’t really matter anyway because there’s no save feature), you can try your hand at completing some optional special missions which – depending on what terrain you are on – include destroying the enemies’ water tower, protecting a railroad shipment, or disabling an aircraft (by blowing it up). You might want to watch out during battle, because your troops will sometimes have to reload their weapon, making them vulnerable to attacks. This will bring a medic onto the field to drag your character out, and shortly, he will be running back into battle, good as new. When one of your soldiers is knocked out, you have the ability to revive him by moving your cursor over the character and pressing the C button. If your squad member is crossing a river and you simply forget about him in the thick of battle, he will drown. This is quite a feat, for there are several hazards abound the game world, not just the enemies’ fire. The object is to mow down your enemies while staying alive. This sound confusing to you? The game actually features a boot camp to get you used to the controls and setup, something console games didn’t really have when this was released. With the commando team, you have direct control of their movement instead of controlling your members with cursor. You can control where your troop run too and who they shoot at. With the five member team, you control your troops in a Starcraft-esque sort of way. Each battle is only one screen, so no scrolling and no chance of losing focus on your crew. Once you pick your squad, you are thrust immediately into battle. There are five different solider types with different ranges of attack: a machine gunner, a grenade thrower, a dynamite expert, a bazooka launcher, and a flame thrower. Before each battle, you are a choice of four different squads, three of them a team of five members and one team of “commandos” with only two members. For a strategy game, it’s quite simple: Two warring parties do battle on different terrain such as forests, deserts, and cities, all in the name of total conquest (in campaign mode anyway).
